A very good action memory game.
Spread the tiles of various items.
Lots of confusing things
The card on which the items are drawn is turned over in a row.
This hat has appeared twice !
All items are drawn two by two throughout the card deck.
If you think that the item has appeared before, get it.
First come, first served.
Memorising what appeared, the player who got the most tiles wins.
How do we judge that the item appeared for the second time?
The moment the player picks up the tile, we don't judge if the item came out the second time.
We don't check the cards that have been opened so far.
we don't check it.
We continue the game normally.
If an item that has already been picked up by any player appears, it means that the item he picked up didn't come out twice.
Only then will a penalty be incurred.
The player who took it by mistake will drop out.
As a penalty, that player will no longer be able to participate.
But in other words, even if you make a mistake, you can stay in the game until it is proved that it has not appeared twice.
The tiles you picked will remain in your hand, so you will get their points at the end.
By the way, the item tiles can be taken at any time.
You can also take the item tiles that are not drawn on the card that has just been turned over.
You can take the tiles at any time during the game.
Does that mean below?
- You can stay in the game until the proof card is flipped, so even if you don't have confidence in your memory, you can take more and more.
- Rather, even if the item doesn't come out, you should take more and more. Even if it comes out, the penalty is only that you can not participate in the game after that, so you can get many points.
There are wonderful rules that will never let you play this game like that.
Remove 3 cards at the beginning of the game.
In other words, there are 3 to 9 items that appear only once in the game.
At the end of the game when the deck runs out, we open and check these three cards.
If there is a player who has taken the item in these 3 cards, his point is 0! no matter how many tiles he has got. Perfect loser!
This rule is effective. It's too risky to take tiles by luck.
You can't take a reckless challenge.
The rules of the three cards are outstandingly sharp.
I think the idea of picking up the item that came out for the second time is mediocre, but the method of confirming the correct answer and the rule of the penalty are simple but ultimately beautiful.
Memory is not the only thing that matters.
It looks like a simple game of taking what appears twice, but in fact, it makes complicated profit and loss calculations in the brain.
At the beginning of the game,
If you remember clearly, you'll take it.
Also at the beginning of the game,
If you have a vague memory about it, you shouldn't get out early, so you'll stop.
When it comes to the end of the game with fewer decks
It's just as vague as last time, but there aren't many cards left, and this time I'll take the tiles. Players sometimes make such decisions.
Even with the same vague memory, the player's decision to take a tile or not changes depending on whether the game is early or late.
It's calculated instantaneously by multiplying various factors.
There is a difference in the amount of chance between the beginning, middle and end of the game.
There is a gradation of memory in the brain.
There is a borderline where you can't take the tile to avoid the risk of 0 points in the gradation of memory.
I think that you make a profit and loss calculation by multiplying such various factors and decide whether to take risks or not, and whether to take tiles or not unconsciously.
By the way, Thai Taro (my husband) who has tendency of hyperactive is weak in this game, so I like this game haha.
It's a fun masterpiece even for two people.
Of course it is interesting to do it in large numbers. I recommend it.
I made NFT Arts in OpenSea.